FOUNDATIONAL RESEARCH

Read the game context before the diagnosis.

Public-only notes map the foundational context of markets, audiences, history, positioning, game systems, and monetization.

40 public notes · reviewed in 2026

0140 subjects

Foundational observations across genres and markets.

026 research lenses

A consistent reading structure from market context to game systems.

030 raw documents

Every item is rebuilt for public use after removing confidential context, private metrics, and working language.

PUBLIC RESEARCH LIBRARY

Explore by game and research focus.

Each note states its as-of date and makes no claim about quantitative outcomes or client results.View public JSON data

40 notes

01As of · 2026-07-10

Faction PvPvE MMORPG

Aion 2

Faction-based PvPvE, aerial traversal, and the trade-offs of a cross-platform MMORPG economy.

RPGPublic foundational note
02As of · 2026-06-25

Social bingo

Bingo Blitz

How bingo, collection, travel progression, and social events extend a familiar chance game.

CasualPublic foundational note
03As of · 2026-07-10

Action MMORPG

Black Desert Mobile

Action combat, equipment progression, lifestyle systems, and a tightly managed player economy.

RPGPublic foundational note
04As of · 2026-07-10

Team action brawler

Brawl Stars

Short team battles, character progression, rotating modes, and the renewal role of events.

ActionPublic foundational note
05As of · 2026-07-04

Multi-mode mobile FPS

Call of Duty: Mobile

How multiplayer, battle royale, PvE, and seasonal content coexist in one mobile shooter.

ActionPublic foundational note
06As of · 2026-07-10

Match-3 puzzle

Candy Crush Saga

Limited-move puzzle play, special-candy combinations, map progression, lives, and recurring events.

CasualPublic foundational note
07As of · 2026-06-21

Base-building strategy

Clash of Clans

Base building, asynchronous attack, clan coordination, and long-horizon progression.

StrategyPublic foundational note
08As of · 2026-06-23

Real-time card strategy

Clash Royale

How cards, deck construction, short PvP matches, and seasonal progression reinforce one another.

StrategyPublic foundational note
09As of · 2026-07-10

Social-casual adventure

Coin Master

A social-casual loop connecting spins, village building, raids, collection, and timed events.

CasualPublic foundational note
10As of · 2026-07-10

Open-world action adventure

Crimson Desert

Premium open-world action positioned around exploration, combat spectacle, and a broad adventure structure.

ActionPublic foundational note
11As of · 2026-07-10

Tactical FPS

Delta Force

Tactical shooting across large-scale warfare and extraction-oriented play.

ActionPublic foundational note
12As of · 2026-06-23

Narrative collection RPG

Fate/Grand Order

Narrative chapters, character collection, event cadence, and long-term attachment.

RPGPublic foundational note
13As of · 2026-06-22

Mobile battle royale

Free Fire

Fast battle royale sessions, broad device accessibility, character abilities, and live events.

ActionPublic foundational note
14As of · 2026-07-10

Open-world action RPG

Genshin Impact

Open-world exploration, character collection, combat teams, and periodic content expansion.

RPGPublic foundational note
15As of · 2026-06-21

Turn-based character RPG

Honkai: Star Rail

Turn-based team building, character collection, story progression, and recurring challenge.

RPGPublic foundational note
Related Atlas profile
16As of · 2026-07-10

Mobile MOBA

Honor of Kings

Mobile MOBA competition shaped by short matches, roles, ranked play, and live events.

StrategyPublic foundational note
17As of · 2026-07-10

Hybrid 4X strategy

Last War: Survival

A hybrid path from lightweight action into base growth, hero progression, alliance play, and 4X competition.

StrategyPublic foundational note
Related Atlas profile
18As of · 2026-07-10

Mobile MMORPG

Lineage M

Class progression, item economy, large-scale conflict, and long-lived MMORPG operations.

RPGPublic foundational note
19As of · 2026-07-10

Cross-platform MMORPG

Lineage W

Cross-platform progression, world competition, clan coordination, and market systems.

RPGPublic foundational note
20As of · 2026-07-10

Action MMORPG

Lost Ark

Action combat, raids, item progression, collection, and a seasonal endgame economy.

RPGPublic foundational note
21As of · 2026-07-10

Romance action RPG

Love and Deepspace

Romance storytelling, character attachment, collection, and real-time combat within one live service.

RPGPublic foundational note
22As of · 2026-07-10

Lifestyle MMORPG

Mabinogi Mobile

Social life, exploration, class growth, crafting, and cooperative play in a lifestyle MMORPG.

RPGPublic foundational note
23As of · 2026-07-10

Mobile MOBA

Mobile Legends: Bang Bang

Fast mobile MOBA matches, role clarity, ranked competition, esports, and event cadence.

StrategyPublic foundational note
24As of · 2026-07-10

Social board adventure

MONOPOLY GO!

Dice rolls converted into board progress, collection, social competition, and recurring events.

CasualPublic foundational note
25As of · 2026-06-21

Action collection RPG

Monster Strike

Action-based character collection, cooperative play, and an event system built for longevity.

RPGPublic foundational note
Related Atlas profile
26As of · 2026-07-10

Open-world MMORPG

Odin: Valhalla Rising

Open-world progression, class growth, guild conflict, and a player market.

RPGPublic foundational note
27As of · 2026-07-03

Survival crafting adventure

Palworld

Creature collection, survival crafting, base automation, and cooperative exploration.

SimulationPublic foundational note
28As of · 2026-07-03

Character collection RPG

Pokémon Masters EX

Trainer-character collection, team-based battles, narrative events, and franchise memory.

RPGPublic foundational note
29As of · 2026-07-03

Sleep-tracking wellness game

Pokémon Sleep

How sleep tracking becomes daily collection, care, routine, and gentle progression.

SimulationPublic foundational note
30As of · 2026-07-10

Mobile card collection

Pokémon TCG Pocket

Daily pack opening, card collection, deck play, display, and lightweight exchange.

CasualPublic foundational note
Related Atlas profile
31As of · 2026-07-03

Team strategy MOBA

Pokémon UNITE

Short team strategy matches, role composition, progression, and ranked play.

StrategyPublic foundational note
32As of · 2026-07-10

Mobile battle royale

PUBG MOBILE

High-fidelity battle royale, squad coordination, fair-play pressure, esports, and cosmetic live service.

ActionPublic foundational note
33As of · 2026-06-25

Match-3 4X strategy

Puzzles & Survival

Match-3 puzzle input connected to hero growth, base development, alliances, and 4X war.

StrategyPublic foundational note
34As of · 2026-07-10

Match-3 puzzle

Royal Match

A focused match-3 core feeding renovation, events, collection, and team competition.

CasualPublic foundational note
Related Atlas profile
35As of · 2026-07-05

Open-world MMORPG

SOL: enchant

An early-stage view of automated progression, player trading, and server-governance competition.

RPGPublic foundational note
36As of · 2026-07-05

Survival 4X strategy

State of Survival

Base growth, hero collection, alliance coordination, and server competition in a survival 4X.

StrategyPublic foundational note
37As of · 2026-07-07

Turn-based collection RPG

Summoners War: Sky Arena

Turn-based monster collection, rune optimization, real-time PvP, and long-running events.

RPGPublic foundational note
38As of · 2026-06-23

Farming and city builder

Township

Farming and city-building progression combined with production chains, orders, and match-3 events.

SimulationPublic foundational note
39As of · 2026-06-25

Character training simulation

Umamusume: Pretty Derby

Character training, repeated career runs, racing competition, and story-driven collection.

SimulationPublic foundational note
40As of · 2026-07-10

Survival 4X strategy

Whiteout Survival

Furnace-led settlement growth, hero development, alliances, and server competition in a survival 4X.

StrategyPublic foundational note
Related Atlas profile

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