PEI · E² · MPM · EMSQT
Turn play expertise into comparable game intelligence.
PEI and E² structure play evidence, MPM evaluates perceived value, and EMSQT converts it into the next decision.
Structure play evidence across six player perspectives and a 0–100-hour window.
Use evidence anchors to aggregate 54 assessment elements into 18 value fields.
Convert observation into perceived value, system structure, diagnosis, and direction.
PUBLIC PROFILES
Read each game's evidence and analysis depth together.
Every profile is labeled Deep Analysis, Structured Review, or Reference Profile. Public content never implies a client engagement.
Turn-based character RPG
Honkai: Star Rail
Designing recoverable progression paths when outcomes vary.
Action collection RPG
Monster Strike
Connecting currencies, collection, challenge, and events through one value language.
4X survival strategy
Last War: Survival
Turning reward collection into the next strategic action.
4X survival strategy
Whiteout Survival
Making return priorities legible across growth, alliance, and competition.
Mobile card collection
Pokémon TCG Pocket
Making collection both the starting input and the emotional outcome.
Location-based collection
Pokémon GO
Layering growth, cooperation, competition, and events onto real-world movement.
Narrative merge
Gossip Harbor
Extending events from short-term monetization into a long-term longevity engine.
Match-3 puzzle
Royal Match
Converting one puzzle win into progress, collection, competition, and cooperation.
PUBLICATION STANDARD
Refined into evidence the public can review.
Publication candidate
→Confidentiality, rights, evidence
→Public-only derivative
→Publish & revision history